Thanks to a mixture of time swallowed by making my own recipe book, the world cookery challenge and the extended campaign of Red Dead Redemption 2 there just has not been a lot of time leftover for me to get to this gaming list. Kinda aggravating really seeing how close I am getting towards finishing it off (even if games have shuffled around quite a bit since I wrote up Silent Hill 2), but I am going to try and make more time for this. Even if I still have yet to finish the Red Dead Redemption 2 story mode.
Before playing this properly, I knew of Punch-Out!! from two main sources – a minigame in WarioWare and from Little Mac being part of the Super Smash Bros roster. I figured, somewhat incorrectly that Punch-Out!! was a straight-up boxing sports game with colourful opponents and with Mario as the referee. I was happy to be proven wrong on this as that really doesn’t sound like the makings of a Top 100 game of all time.
The thing I found really cool about Punch-Out!! is that it plays like a hybrid of a boxing, puzzle and rhythm game. Each player has a particular set of quirks that you need to work out and then exploit with (sometimes precision) timing and good choice in jab. This means some characters are just plain irritating (like Don Flamenco) whereas other (like King Hippo) give such a sense of achievement when you get the trick and timing down perfectly.
This isn’t a game where you end up spending an awful lot of time on due to the limited number of opponents and the lack of depth, but it was still a interesting way to kill some hours on a Sunday afternoon whilst you wait for the appropriate time to make dinner.