Level One – Sid Meier’s Civilization

List Item: Play 100 of the greatest computer games
Progress: 55/100Title: Sid Meier’s Civilization
Developer: Microprose
Platform: PC (and a whole lotta others)
Year: 1991
Position: #46

Hub always says to me that the benefit of PC over console is the huge back catalogue going back all over the years. So I felt a little bit smug when, having installed this onto my laptop, I got a message saying that it would not work. I tried a lot of tricks, but it still would not work. So a bit thank you to the people at MyAbandonware for providing a means for me to play this properly.

Playing the original Civilization game puts me in mind of an issue that I have had before with Assassin’s Creed. It is difficult to start late in a series and then go backwards to the earlier iterations. Prior to this the only Civ games that I had played before were the fourth and fifth ones. As such there were a lot of things that I had to unlearn in order to play this.

A big thing I missed, which is weird to say, is the distinct worker/engineer unit. By having a settler unit that not only creates new cities but also makes the roads and farms makes for a lot of annoying missed key strokes. This happened to me after building a farm and road only to accidentally found a city on top of it.

Also of note is that this is actually more challenging than the fourth or fifth iteration. Part of that will be due to the less user-friendly slant to the original game, but also because there are not as many avenues to go down in order to win. I am a weird one in that I enjoy employing the cultural or diplomatic victories rather than out-science or destroy them.

It’s a great thing to see where one of my favourite strategy games (Civilization IV) came from, and I will see the development with the second game in the series. However, I don’t see myself reaching back in time in order to make my dreams of world domination come true.

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